Blood'Gem: Bring Page to Top

Blood-red gem used in conjunction with spells and abilities that deal with the blood.  The gem must be worn against the bare flesh as a spell is cast, or an ability invoked, for its power to work.  The increased duration is as follows:

 

%Roll: Increase for blood-point based healing / regeneration abilities and spells:
01-60:   Adds 2-D6 +2 to healing spells and abilities which regenerate, or increase, blood-points.

             Value: 1,400 white-gold

 

61-85:   Adds 3-D6 +3 to healing spells and abilities which regenerate, or increase, blood-points.

             Value: 2,100 white-gold

 

86-00:   Adds 4-D6 +4 to healing spells and abilities which regenerate, or increase, blood-points.

             Value: 2,900 white-gold

 

Special notes:

None.

 

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